Implementing 3D audio with FMOD One of the great things about FMOD is its ability to play sounds in 3D… Author By Solace-10 Date September 9, 2015 August development highlights With having to split time between programming the game, creating the art assets and trying… Author By Solace-10 Date August 25, 2015 Gameplay video and hyperspace Hello and welcome to HEXTERMINATE’s third devlog. The last week has provided a big jump… Author By Solace-10 Date October 2, 2014 Flagships and hardcore mode Hello and welcome to HEXTERMINATE’s second devlog. To start with, a quick update about the… Author By Solace-10 Date September 22, 2014 A first look at HEXTERMINATE What is HEXTERMINATE? HEXTERMINATE is a top-down space shooter where the player creates and customises… Author By Solace-10 Date September 16, 2014 Killzone Shadow Fall – Intercept Something that we’ve been working at for a while at Guerrilla Games is a DLC… Author By Solace-10 Date June 9, 2014 Prev 1 … 3 4 5 6 Next
Implementing 3D audio with FMOD One of the great things about FMOD is its ability to play sounds in 3D… Author By Solace-10 Date September 9, 2015
August development highlights With having to split time between programming the game, creating the art assets and trying… Author By Solace-10 Date August 25, 2015
Gameplay video and hyperspace Hello and welcome to HEXTERMINATE’s third devlog. The last week has provided a big jump… Author By Solace-10 Date October 2, 2014
Flagships and hardcore mode Hello and welcome to HEXTERMINATE’s second devlog. To start with, a quick update about the… Author By Solace-10 Date September 22, 2014
A first look at HEXTERMINATE What is HEXTERMINATE? HEXTERMINATE is a top-down space shooter where the player creates and customises… Author By Solace-10 Date September 16, 2014
Killzone Shadow Fall – Intercept Something that we’ve been working at for a while at Guerrilla Games is a DLC… Author By Solace-10 Date June 9, 2014