Replacing Havok with Bullet
The issue Most people involved in games development have likely heard of Havok Physics: a middleware solution which provides collision…
The issue Most people involved in games development have likely heard of Havok Physics: a middleware solution which provides collision…
Finally, the game that I have been working on during my spare time is ready for Steam Greenlight’s process!…
It has been a busy month in HEXTERMINATE’s universe. I’ve assembled a short trailer to showcase the game, backed as…
One of the great things about FMOD is its ability to play sounds in 3D space, internally handling all the…
With having to split time between programming the game, creating the art assets and trying to get the game out there while…
Hello and welcome to HEXTERMINATE’s third devlog. The last week has provided a big jump forward with the project. I’m…