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It has been a long time since Hexterminate has had a release, and given the size of the changes I think it justifies a 2.0 release! I’ve added native Linux support, done an overhaul of the resources and energy systems, as well as many other improvements.
Date 9 months ago
Views 228 Views
Reading Time 4 Mins Read
Ahead of starting work on the new game mode, the UI is getting a facelift to bring HEXTERMINATE to this side of the 21st century. We also look into changes being done to ship movement, to make the game more engaging and allow for improved AI.
Date 4 years ago
Views 201 Views
Reading Time < 1 Min Read
After a couple of months of development, the Infinite War update is ready. With it, HEXTERMINATE gains a new game mode with procedurally generated galaxies and brings new challenges to the players.
Date 4 years ago
Views 175 Views
Reading Time < 1 Min Read
After a few updates over the last couple of weeks which addressed the issues some people were having with ramming, development time is shifting to the Infinite War update. I thought I’d give you an overview of what is currently being worked on.
Date 5 years ago
Views 178 Views
Reading Time 3 Mins Read
Work in progress
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