And we’ve shipped!
After much work from the Cambridge team and many days spent implementing all sorts of special abilities, tweaking the radar…
After much work from the Cambridge team and many days spent implementing all sorts of special abilities, tweaking the radar…
And here is, at last, the game which I have been working on for the past several months! Killzone: Mercenary…
2003… has it been that long since I have coded it? Giving the oldie Crimson Sun a new home, it…